MAD GAMES SHOW


2026 | April 10 - 11 Madrid |

MAD GAMES SHOW


2026 | April 10 - 11 Madrid |

 

April 10-11 · COAM · MADRID

 

HORARIO     10:00 – 19:00
Vuelve Mad Games Show, una iniciativa conjunta de la Asociación Española de Videojuegos (AEVI) y DEV para impulsar a Madrid como gran punto de encuentro en torno al sector del profesional del videojuego. En esta edición se pone especial atención en atraer a más inversores y facilitar que los desarrolladores puedan cerrar acuerdos comerciales y obtener financiación para sus proyectos. La organización del evento cuenta con el apoyo del Ministerio de Cultura y la Consejería de Cultura y Turismo de la Comunidad de la Madrid.

Mad Games Show is the place to be if you are part of the video game industry

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1800 attendees

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60 exhibitors

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+440 meetings

  • Zone MeetToMatch: Meetings between development studios and investors
  • Area for indie game exhibition
  • Area for exhibition of local universities
  • Conferences and round tables both international and national
  • Job fair – Job Devs
  • Networking events with MeetToMatc

HORARIO

Auditorium

10:30

Last-mile Financing: What is last-mile financing and how does it fit in today’s funding environment 

Cat Chew

11:00

The very practical advantages of making smaller games

Romy Halfweeg – Poki

11:30

Panel on the Publishing Landscape

Magdalena Buss – Kando Factory

Matthew Handrahan – Kepler Interactive

Teddy Keefe – Tencent

Frank Meijer – Focus Entertainment / Dotemu

Host: Jay Powell – The Powell Group

12:30

The Future of Age Ratings in Europe: PEGI’s Updates for Publishers
Jennifer Wacrenier – PEGI

13:00

Elementos clave de diseño para monetizar un videojuego

Álvaro Vázquez González – Gameloft

15:00

Epic Panel

David Lorenzo – Daloar
Saverio Caporrusso – Troglobytes Games
Host: Mickael Bougis – Epic

16:00

PlayStation Independent Partners Session
Lewis Speller – Sony Interactive Entertainment

16:30

Lo que tienes que tener en cuenta si estás haciendo un juego comercial con Godot

Rothio Tomé – Pattatie Games

17:30

Till Release Do Us Part: How to Manage Localization and Voiceover Chaos while Staying Sane
Vladlena Zakharchuk – Owlcat

18:00

Delivering an Immersive Audio Experience in Indiana Jones and the Great Circle

Pete Ward – Machine Games

JobDevs

10:30

Get In The Game With Electronic Arts
Alberto Amador Pérez – EA 

11:30

How to stop being a Noob (tips/tricks to get into the industry)

Frank Cobby – Gameloft

12:30

De tutorial a mundo abierto: el salto al trabajo real

Aitor Prieto Carmona -Scopely

13:00

Entomología Digital

Adrian Herrero – The Game Kitchen

15:00

Presentación de las guías legales de videojuegos
Andy Ramos – Pérez-Llorca Abogados

15:30

Sonido y Diseño: Mejorar la percepción de vuestro juego

Juan Hust Novella Cruzado -Groovel Studio

16:30

Sobrevivir como Desarrollador de Open Source

Ramón Santamaría – Raylib Tecnologies

Auditorium

10:30

Crafting immersion through creative implementation – Developing Motion Controls for Cyberpunk 2077 on Nintendo Switch 2

Levente Kocsi – Yigsoft

Jakub Smodrzak – CD Projekt Red

11:00

El Poder del Spoiler en la Música

Sara Lopez Productions

12:00

360 de una empresa de videojuegos: retos y aprendizajes

Conxi Perez – Rolldbox Games

13:00

Alineando los Astros: del prototipo a las 100.000 copias

Javier “Delunado” Camacho

15:00

Pre-Estreno GameSpain Direct Spring

15:30

Adaptación de la cultura Española al videojuego

David Carrasco – Vermila Studios

Mauricio García – The Game Kitchen

16:30

 El futuro se juega en Madrid

Ayuntamiento Madrid – Angel Niño

JobDevs

15:30

Game Jams como punto de encuentro para las comunidades y la cultura

Lucía Jurado

16:30

El Pixel Art no entiende lo que significa No sé dibujar
Daniel Jiménez Villamiel

Exhibitor booth request

If you are a development studio, universities or training centers with a project to showcase, you can send your request for a free stand at Mad Games Show

Get your ticket

Mad Games Show is a professional event where you can discover projects, publishers, investors, creators, and training opportunities.

Request your professional ticket with MeetToMatch or a general admission ticket 

Pitching Session with Publishers

On Saturday 11, there will be a selected pitching session with international publishers.

Having a booth or a professional pass is mandatory.

F.A.Q

How do general admission tickets work?

Tickets are free and are distributed in time slots, morning and afternoon for each day of the event.

 

Each ticket has its own schedule. For example, if you wanted to be at the event both days for as long as possible, you would need to have all 4 tickets (morning and afternoon for both Friday and Saturday).

Professional tickets are free but are subject to a selection process, as capacity is limited and the organization wants to ensure the best possible experience for companies, professionals, and publishers. A selection will be made to verify that the professional belongs to the video game sector and that there is added value in using the MeetToMatch platform.

Stand applications will be accepted from video game development studios and universities for the showcase area.

The cost is free, and a selection process will be carried out. More information can be found in the application form, after clicking the button above.

PLANO DEL RECINTO

HOW TO GET THERE

Metro

L1, L4 , L5 ,L10

Bus

3, 21, 37, 40, 46

Bicimad

Estación 7 – Hortaleza, 75

COAM | Colegio Oficial de Arquitectos de Madrid,

C/ de Hortaleza, 63, Centro, Centro, 28004 Madrid

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